Lamps (and Awakening Headstones) serve as a checkpoint and means of travel in Bloodborne.
Little ones


Lamps are small streetlight-type structures, surrounded by Gatekeeper Messengers.

The Hunter must light Lamps in order to activate them and add the location to the Awakening Headstones in the Hunter's Dream. Once lit, a Lamp can be used at any time. Lamps allow the player to teleport to the Hunter's Dream. However, there are some cases in which the player will not be able to awaken at a specific lamp.

When the player dies, the Hunter will be revived at the last lamp that was lit.

Awakening Headstones

In-Game Description

Use to return to the last area (selected location).

The Hunter's Dream serves as a central hub by connecting all of the main Lamp locations with four (4) Awakening Headstones, found along the steps leading up to the Workshop.

The four (4) Awakening Headstones are listed below, as well as each specific Lamp location that can be unlocked.

Yharnam Headstone

Frontier Headstone

Unseen Headstone

Nightmare Headstone

Orphan's Nightmare Headstone


  • After the Blood Moon rises, the lamp in Hypogean Gaol is permanently destroyed. It is unknown who broke, and how lamps can even be broken, but it is the only lamp where such a thing occurs. However, it is speculated that the culprits are the nearby Yahar'gul Hunters.
  • The lamp in Grand Cathedral and Tomb of Oedon can be temporarily deactived during Eileen the Crow questline. This is from the presence of certain enemies that begin ocuppying these Lamps. Killing them will allow players to once again warp back to the Lamps.


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