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Origins

Concept art of the Foreign Set, the attire with which the players arrive in Yharnam.

Origins act as a class system in Bloodborne.

Description

Origins are informations on the character's background, but more importantly it's a preset stat build which allows the player to customize their character based on a preferred play style. There are nine possible Origins to choose from during character creation.

General Information

To players who are just starting the game without past experience of FromSoft's games, choosing an Origin maybe something that might have a severe impact on the gameplay, however, this couldn't be further from the truth as the only thing that levels do is to allow players to utilize Weapons and Hunter Tools.

There are no perks nor abilities in Bloodborne that are exclusive between classes, because there are no perks or abilities to begin with. It is a stat system that is very simplistic and which allows a more leveled playing field where actual skill in playing the game is rewarded.

With this said, players might be unfamiliar with some of the stat terminology in the game, and so here's a quick rundown of the stats:

  • Survival Stats (stats that helps players stay alive and in combat)
    • Vitality- stat that governs health, increasing it will increase total HP;
    • Endurance- stat that governs stamina, increasing it will increase total stamina, allowing for more sprinting, attacks and dodging before running out.
  • Damage stats (stats that allow players to wield weapons and that boost damage through scaling of weapons)
    • Strength- this stat allows players to wield larger weapons that focus on dealing more powerful and staggering blows, and it will boost damage if a weapon has scaling on Strength;
    • Skill- this stat allows player to wield smaller, faster weapons that focus on swift and adaptive combat, favoring mobility over power, and it will boost damage if a weapon has scaling on Skill;
    • Bloodtinge- this stat allows players to wield better Firearms and will boost damage if a Firearm or weapon has scaling on Bloodtinge;
    • Arcane- this stat allows players to wield very interesting weapons that focus on dealing elemental types of damage, and will grant them access to various Hunter Tools, which can turn players into the Bloodborne equivalent of a "Cleric" or "Sorcerer".

It is also important to note that there is no way to respec the stats, as such, whenever players level up, they will be stuck with that level forever.

Origins

Milquetoast

"Ordinary, happy upbringing. All attributes average." (Warrior equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 300 11 10 12 10 9 8
  • Average stats with higher emphasis on physical weapons
  • Slightly low Bloodtinge and Arcane
  • Average amount of Blood Echoes
  • Ideal for those which do not have any ideal character build in mind

Lone Survivor

"Lone survivor of lost hamlet. High life essence and vigor." (Knight equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 420 14 11 11 10 7 7

Troubled Childhood

"Suffered misfortune in youth. Highly resilient as a result." (Hunter equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 360 9 14 9 13 6 9

Violent Past

"Terribly violent past. Rash, but stronger for it." (Bandit equivalent in Dark Souls 1)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 180 12 11 15 9 6 7

Professional

"Born specialist, fit for sleuthing or academia." (Thief equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 240 9 12 9 15 7 8

Military Veteran

"Experienced in war. A soldier with strength and skill." (Bandit equivalent in Dark Souls)
Class Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
Military Veteran 10 320 10 10 14 13 7 6
  • High Strength and Skill
  • Moderate Vitality and Endurance
  • Very Low Bloodtinge and Arcane
  • Moderate Blood Echoes
  • A build that focuses on the extreme end of physical weaponry, disregarding any other means of dealing damage, wether it is Blood damage or Elemental damage.

Noble Scion

"Scion to a respectable line with faith in your pedigree." (Wanderer/Cleric equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 540 7 8 9 13 14 9
  • Very High Bloodtinge
  • High Skill
  • Low Strength and Arcane
  • Very Low Vitality and Endurance
  • Very High amounts of Blood Echoes
  • A build focused on Bloodtinge, with its high value, players can pack a very big punch out of their firearms, they won't need to level up to wield most of the firearms found later into the game, and they'll have a greater sinergy with Skill weapons later on as well.

Cruel Fate

"Faced terrible hardships, but now confident in your purpose." (Explorer/Sorcerer equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
10 500 10 12 10 9 5 14
  • Very High Arcane
  • High Endurance
  • Average Vitality and Strength
  • Low Skill
  • Extremely Low Bloodtinge
  • An Arcane build is something that takes time to develop and will not be easy, but it allows players to deal many different forms of damage, including Bolt and Fire, in high values, and it will also allow them to use many different weapons and Hunter Tools. An Arcane build is, in essence, a mix between a sorcerer build and a cleric build.

Waste of Skin

"You are nothing. Talentless. You shouldn't have been born." [1] (Deprived equivalent in Dark Souls)
Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
4 10 10 9 10 9 7 9
  • Average to Moderately Low Stats
  • Low Bloodtinge
  • Barely any amount of Blood Echoes (just enough for a Pebble)
  • This build is for those who whish to challenge themselves, it is essentially a worse version of "Milquestoast".

Origin Stats Comparison

Origin[2]
Class Level Blood Echoes Vitality Endurance Strength Skill Bloodtinge Arcane
Milquetoast 10 300 11 10 12 10 9 8
Lone Survivor 10 420 14 11 11 10 7 7
Troubled Childhood 10 360 9 14 9 13 6 9
Violent Past 10 180 12 11 15 9 6 7
Professional 10 240 9 12 9 15 7 8
Military Veteran 10 320 10 10 14 13 7 6
Noble Scion 10 540 7 8 9 13 14 9
Cruel Fate 10 500 10 12 10 9 5 14
Waste of Skin 4 10 10 9 10 9 7 9

Notes

  • The stat total for each of the currently known Origins totals to 60, with the exception of the "Waste of Skin" origin, which totals to 54.
  • Waste of Skin puts players at a large statistical disadvantage compared to other origins, creating a more challenging experience for the player in early sections of the game. But it is also considered one of the most customizable class, since you can assign points from an earlier level, it allows for greater specialization.
    • However, if players wish to completely abstain from any special Weapons or Hunter Tools, focusing therefore only on pure Physical sources of damage, then the best Origins are doubtlessly either the "Violent Past" or "Military Veteran" as they have the absolute minimum points in Bloodtinge and Arcane, thus allowing more points to be put into other stats without having the need to level up as much.
  • The "Military Veteran" Origin is considered a great class for begginers as it allows players to a wield a vast selection of weaponry from the beggining of the game, while focusing stat investment mostly on Vitality or Endurance.

Trivia

  • The "Waste of Skin" Origin has, hilariously enough, just the right amount to purchase a single Pebble from the Bath Messenger.
  • It has been theorized that, lorewise, the player character's true origin might be all of the non-conflicting origins merged together, that is to say, all of the origins except "Milquetoast" and "Waste of Skin".

References

  1. http://www.craveonline.com/gaming/articles/837063-a-guide-to-choosing-your-starting-class-and-weapons-in-bloodborne
  2. http://www.dualshockers.com/2015/02/14/is-bloodborne-not-ruthless-enough-for-you-you-can-gimp-yourself-badly-before-you-even-start/

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