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The Doll
Image-bloodborne-doll-07
Information
Appears In Bloodborne
Gender Female
Race Reanimated Doll
Affiliation The Hunter
Health TBD
Level TBD
Status Alive
Location Hunter's Dream
Voiced By Evetta Muradasilova
"Welcome home, good Hunter. What is it you desire?"
— The Doll

The Doll is a character in Bloodborne.

Description

In-Game Description

An ordinary doll, but as the story progresses, something might change.

The Doll is found outside the Workshop, in the Hunter's Dream, as an inanimate porcelain doll. She later comes to life and serves as the Hunter's means of leveling up. She is a key character in the game's plot.

Awakening The Doll

One (1) Insight is required to initially interact with the Doll (the Insight needs to be gained outside of the Hunter's Dream). If Insight drops back down to zero (0), she will become inanimate again upon zoning in to the Hunter's Dream, although it will still be possible to interact with her in order to level up.

Lore

The Doll was tenderly made by Gehrman as a means to keep him company and to also to serve the many hunters that would come to the Hunter's Dream.

It is implied that the Doll is based around a student which Gehrman loved, Lady Maria. This is true as the Doll has exactly the same size and appearance as Maria, as well as the same voice, however, Gehrman disliked the Doll as she lacked Maria's headstrong and determined personality whereas the Doll is subservient, calm and motherly.

The Doll is soft-spoken and polite. She holds the Hunter in high regards and treats the Hunter with deep respect. Having been made by humans, she loves the Hunter, but is unsure whether her affection is real or artificial; a thought she ponders incessantly.

The Doll is very loyal to the Hunter. She accepts her role to serve, believing it to be her purpose. This is seen in all endings, as she serves the Hunter in some way or wishes the Hunter well.

Dialogue

Click to see Dialogue (Contains Spoilers)
Introduction Hello, good hunter. I am a doll, here in this dream to look after you. Honourable hunter, pursue the echoes of blood and I will channel them into your strength. You will hunt beasts and I will be here for you, to embolden your sickly spirit.
Leaving Dialogue Farewell, good hunter. May you find your worth in the waking world.
Channelling Echoes Very well, let the echoes become your strength. Let me stand close, now shut your eyes.
About Gehrman Did you speak with Gehrman? He was a hunter long, long ago. But now serves only to advise them. He is obscure, unseen in the dreaming world. Still, he stays here, in this dream. Such is his purpose.
On Little Ones Ah, the little ones. Inhabitants of the dream, they find hunters like yourself, worship and serve them. Speak words they do not, but still, aren't they sweet?
Sporadically Over time, countless hunters have visited this dream. The graves here stand in their memory... it all seems, so long ago now.
Hunters have told me about the Church, about the Gods and their love. But, do the Gods love their creations. I am a doll created by you humans, would you ever think to love me? Of course, I do love you, isn't that how you've made me?
Waking her up Ah, welcome home, good hunter. I must've drifted off, what is it you desire?
Giving the Hair Ornament to her What? What is this? I-I... can't remember, not a thing... only, I feel... a yearning, something I've never felt before... what's happening to me? Tell me hunter, could this be joy? Ahh.
After Killing Rom I sense the ancient echoes... They course through your veins.
Prior to End of Game Good Hunter, you have come. Dawn will soon break, this night and this dream will end. Gehrman awaits you, at the foot of the great tree.
Rarely O flora, of the moon, of the dream. O little ones, O fleeting will of the ancients. Let the hunter be safe, let him/her find comfort. And let this dream his/her captor, foretell a pleasant awakening. Be one day, a fond, distant memory.
Taking Gehrman's job And so... the hunt begins again.

Trivia

  • The Doll will sometimes fall asleep or move to the gravestone near the house.
  • The Doll will respond to certain gestures, gestures of bowing will often make her bow herself, and the Approval gesture will make her applaud as well, most often however, she will not know how to respond to them and will instead tilt her head sideways in confusion.
  • The Doll can be killed and will revive after returning to the Hunter's Dream.
  • The Doll can help you level up even if she is dead or inanimate (if you have 0 insight).
  • Her blood appears white, perhaps being the Pale Blood mentioned in the game.
  • Interestingly, the Doll stands about a foot taller than the player.
  • Evetta Muradasilova, who voiced the Doll, also voiced the Maiden in Black from Demon's Souls, and she also voices Lady Maria from the Old Hunters DLC.
  • Saori Hayami voiced the Doll, as well as Lady Maria of the Astral Clocktower, in the Japanese version of the game.
  • Her connection to Lady Maria, aside from just her outward look and voice, is exhibited by the themes of her clothing, since Maria wore a broach of a lumenflower and favored the symbol as her own, Gehrman reproduced this motif in the Doll's attire by depicting lumenflower patterns and even a lumenflower necklace.
  • The Doll's attire also reads "Discarded doll clothing, likely a spare for dress-up. A deep love for the doll can be surmised by the fine craftsmanship of this article, and the care with which it was kept. It borderlines on mania, and exudes a slight warmth." Which suggests that Gehrman's obsessions may be more than just Maria.

Gallery

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